

Keep in mind though, that the non-commercial version of 3d Coat does limit texture sizes to 2048x2048 IIRC. Compared to the other options mentioned, I think I would be the best inexpensive option for human figure texture creation, though 3dCoat would certainly work for this as well. It's also great for fixing seam problems. Using a photo to paint onto a 3d model) and use. It doesn't offer procedurals, but projection painting is quite easy to set up (i.e.
Blacksmith3d basic tutorial pro#
I have Blacksmith 3d Pro and find it quite useful (not sure what the differences are between standard and pro). Seems a workable solution for the hobbyist without loads of money, and capable of doing cool stuff. So, Hexagon + Carrara cost me about $80, and if I go with the other two apps that's $20 a month or so, vs.

It's morph tools look like a great way to refine and polish the rough results I usually get out of Carrara. Which is where Blacksmith 3d comes in, with great 'paint across seams' elements, apparently. (though, again, I have Hexagon and Carrara) I REALLY like SP's system for generating textures, even better than some of the stuff I've seen elsewhere.īut Surface Painter is strangely incapable of managing seams, and it's not really a modeling app. I've been looking at Surface Painter, which has a nice 'pay $10/month until you put in enough money to buy it outright' pay system. I've been debating options to extend my tools, and there's this 'a bunch of hundred dollar' barrier I keep bouncing off of (for 3d Coat or Zbrush or whatever).
